Jan 30th, 2010

Vergence is a 3D Game Engine started as a student project at the Media University in Stuttgart, Germany by Kai Jäger and myself. Development of the engine started in march of 2008 and a first demo of the engine and its tools was presented in late june of the same year. After that I kept working on it in my free time.


  • Jan 31st, 2010 @ 20.24

    Screenshots

    The following pictures show some of the engine's features [...]
  • Jan 31st, 2010 @ 20.25

    Features

    A complete feature list of the current engine version [...]
  • Jan 12th, 2011 @ 17.23

    Toolset

    [nggallery [...]
  • Jan 12th, 2011 @ 10.56

    Development

    If you are interested in the development process, here is some information for you: Brainstorming Todolist And here are some 'making-of' screenshots showing the work process: [nggallery [...]
  • Jan 31st, 2010 @ 12.25

    Assets

    These pictures show W.I.P. renders of models I built for demonstration purpose of the Vergence Engine. They do not reflect the look of the final product. [...]
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