<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>ClemensKernBlog &#187; Personal</title>
	<atom:link href="http://clemenskern.de/category/personal/feed/" rel="self" type="application/rss+xml" />
	<link>http://clemenskern.de</link>
	<description>about my life and personal projects</description>
	<lastBuildDate>Mon, 08 Aug 2011 18:13:09 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.2.1</generator>
		<item>
		<title>VrgStudio W.I.P. and Master Thesis</title>
		<link>http://clemenskern.de/2011/01/12/vrgstudio-w-i-p-and-master-thesis/</link>
		<comments>http://clemenskern.de/2011/01/12/vrgstudio-w-i-p-and-master-thesis/#comments</comments>
		<pubDate>Wed, 12 Jan 2011 19:39:58 +0000</pubDate>
		<dc:creator>Clemens</dc:creator>
				<category><![CDATA[Personal]]></category>
		<category><![CDATA[Vergence]]></category>
		<category><![CDATA[Master Thesis]]></category>
		<category><![CDATA[VrgStudio]]></category>

		<guid isPermaLink="false">http://clemenskern.de/?p=126</guid>
		<description><![CDATA[It&#8217;s been a long time since my last post. Well, I finished my studies about three months ago and can call myself a &#8220;Master of Science&#8221; now. Then, I started working full-time at Trinigy as a Software Engine Engineer. So I don&#8217;t have much time to work on the Vergence Engine but I won&#8217;t let [...]]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s been a long time since my last post. Well, I finished my studies about three months ago and can call myself a &#8220;Master of Science&#8221; now. Then, I started working full-time at <a href="http://trinigy.net/" target="_blank">Trinigy</a> as a Software Engine Engineer. So I don&#8217;t have much time to work on the Vergence Engine but I won&#8217;t let it die. Here is a short overview of the new Toolset I am working on as my Master Thesis (which can be downloaded &gt;<a href="http://clemenskern.de/stuff/ma_thesis_realtime_gameeditor.pdf" target="_blank">here</a>&lt; or watch my presentation &gt;<a href="http://events.mi.hdm-stuttgart.de/2010-10-08-realtime-gameeditor" target="_blank">here</a>&lt;. Both are in german, sorry about that) which is called VrgStudio:</p>
<p>The Editor is based on a Multiprocess Plugin Architecture resulting in a high flexibility and stability. The following picture shows the basic architecture:</p>

<!-- customized -->

<a href="http://clemenskern.de/wp-content/gallery/vrgstudio/architecture.png" title="architecture [Jan 12th, 2011 @ 16.29] - " rel="lightbox2[14]" >
	<img class="ngg-singlepic" src="http://clemenskern.de/wp-content/gallery/cache/139__240x240_architecture.png" alt="architecture" title="architecture" />
</a>
<!-- !customized -->


<p>The Graphical User Interface, built on top of <a href="http://qt.nokia.com/products/" target="_blank">Qt</a>, is defined in XML-Files and a Scripting Language. Currently I am only using JavaScript powered by <a href="http://code.google.com/p/v8/" target="_blank">Google&#8217;s V8</a>. This allows me to edit the GUI and some of the functionalities (the scripted ones) during runtime of the editor.</p>
<p>The pics below show the basic Level Editor and a Curve Editor which enables easy animation over daytime, for example the color of the sun as shown in the shot.</p>

<!-- customized -->

<a href="http://clemenskern.de/wp-content/gallery/vrgstudio/leveleditor.png" title="leveleditor [Jan 12th, 2011 @ 16.22] - " rel="lightbox2[14]" >
	<img class="ngg-singlepic" src="http://clemenskern.de/wp-content/gallery/cache/137__240x240_leveleditor.png" alt="leveleditor" title="leveleditor" />
</a>
<!-- !customized -->

 
<!-- customized -->

<a href="http://clemenskern.de/wp-content/gallery/vrgstudio/curvecontrol.png" title="curvecontrol [Jan 12th, 2011 @ 16.36] - " rel="lightbox2[14]" >
	<img class="ngg-singlepic" src="http://clemenskern.de/wp-content/gallery/cache/140__240x240_curvecontrol.png" alt="curvecontrol" title="curvecontrol" />
</a>
<!-- !customized -->


<p>I also implemented a small Resource Browser which is still lacking thumbnails for resources other than textures. This browser is largely implemented in JavaScript and provides a realtime filter by keywords.</p>

<!-- customized -->

<a href="http://clemenskern.de/wp-content/gallery/vrgstudio/resourcebrowser.png" title="resourcebrowser [Jan 12th, 2011 @ 16.22] - " rel="lightbox2[14]" >
	<img class="ngg-singlepic" src="http://clemenskern.de/wp-content/gallery/cache/138__240x240_resourcebrowser.png" alt="resourcebrowser" title="resourcebrowser" />
</a>
<!-- !customized -->


<p>This was only a very short overview of what the editor can do. Feel free to ask any questions if you are interested in any details.</p>
]]></content:encoded>
			<wfw:commentRss>http://clemenskern.de/2011/01/12/vrgstudio-w-i-p-and-master-thesis/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Summer Games University</title>
		<link>http://clemenskern.de/2010/07/28/summer-games-university/</link>
		<comments>http://clemenskern.de/2010/07/28/summer-games-university/#comments</comments>
		<pubDate>Wed, 28 Jul 2010 20:35:42 +0000</pubDate>
		<dc:creator>Clemens</dc:creator>
				<category><![CDATA[Personal]]></category>
		<category><![CDATA[Deferred Rendering]]></category>
		<category><![CDATA[Light Prepass]]></category>
		<category><![CDATA[Realtime Lighting]]></category>
		<category><![CDATA[SGU]]></category>
		<category><![CDATA[Vergence]]></category>

		<guid isPermaLink="false">http://clemenskern.de/?p=108</guid>
		<description><![CDATA[Today I gave a presentation at the first Summer University at the HdM. The last two days, Andreas Stiegler talked a lot about engine architecture, gameobjects and making everything ready for multiplayer games. I talked about how to connect a render pipeline to the engine and also about deferred rendering and lightprepass renderer. You can watch [...]]]></description>
			<content:encoded><![CDATA[<p>Today I gave a presentation at the first Summer University at the HdM. The last two days, <a href="http://blog.andreasstiegler.com/" target="_blank">Andreas Stiegler</a> talked a lot about engine architecture, gameobjects and making everything ready for multiplayer games. I talked about how to connect a render pipeline to the engine and also about deferred rendering and lightprepass renderer. You can watch the slides here:</p>
<div id="__ss_4860299" style="width: 425px;"><object id="__sse4860299" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="425" height="355" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowScriptAccess" value="always" /><param name="src" value="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=sguday3-100728151744-phpapp02&amp;rel=0&amp;stripped_title=summer-games-university-day-3" /><param name="name" value="__sse4860299" /><param name="allowfullscreen" value="true" /><embed id="__sse4860299" type="application/x-shockwave-flash" width="425" height="355" src="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=sguday3-100728151744-phpapp02&amp;rel=0&amp;stripped_title=summer-games-university-day-3" name="__sse4860299" allowscriptaccess="always" allowfullscreen="true"></embed></object></div>
<p>Or download as <a href="http://clemenskern.de/stuff/sgu_day3.pdf">pdf</a>. You can also watch my talk <a href="http://events.mi.hdm-stuttgart.de/2010-07-26-summer-games-university#peripherals" target="_blank">here</a>.</p>
]]></content:encoded>
			<wfw:commentRss>http://clemenskern.de/2010/07/28/summer-games-university/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Gamesday 09</title>
		<link>http://clemenskern.de/2009/10/31/gamesday-09/</link>
		<comments>http://clemenskern.de/2009/10/31/gamesday-09/#comments</comments>
		<pubDate>Sat, 31 Oct 2009 08:31:34 +0000</pubDate>
		<dc:creator>Clemens</dc:creator>
				<category><![CDATA[Personal]]></category>
		<category><![CDATA[Deferred Rendering]]></category>
		<category><![CDATA[Gamesday]]></category>
		<category><![CDATA[Light Prepass]]></category>
		<category><![CDATA[Realtime Lighting]]></category>

		<guid isPermaLink="false">http://clemenskern.de/?p=83</guid>
		<description><![CDATA[Yesterday I gave a presentation at the gamesday at my university. The talk was about realtime lighting, especially about deferred and light prepass rendering. You can watch the slides here: Or download as pdf As soon as the videostream is ready, I will post the link here.]]></description>
			<content:encoded><![CDATA[<p>Yesterday I gave a presentation at the <a href="http://gamesday.mi.hdm-stuttgart.de/" target="_blank">gamesday</a> at my university. The talk was about realtime lighting, especially about deferred and light prepass rendering. You can watch the slides here:</p>
<div id="__ss_2389332" style="width: 425px; text-align: left;"><object style="margin:0px" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="425" height="355" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowScriptAccess" value="always" /><param name="src" value="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=gamesday09public-091031031820-phpapp02&amp;rel=0&amp;stripped_title=gamesday09-realtime-lighting" /><param name="allowfullscreen" value="true" /><embed style="margin:0px" type="application/x-shockwave-flash" width="425" height="355" src="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=gamesday09public-091031031820-phpapp02&amp;rel=0&amp;stripped_title=gamesday09-realtime-lighting" allowscriptaccess="always" allowfullscreen="true"></embed></object></div>
<p>Or download as <a href="http://clemenskern.de/stuff/gamesday09_realtime_lighting.pdf">pdf</a></p>
<p>As soon as the videostream is ready, I will post the link here.</p>
]]></content:encoded>
			<wfw:commentRss>http://clemenskern.de/2009/10/31/gamesday-09/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
	</channel>
</rss>

