Jan 4th, 2010 @ 11.17

First of all, happy new year to everyone.

During the last weeks I started implementing shadows for the sun light. This is the result:

Currently I use a regular 2k shadowmap with a 12 tap random disc PCF. You can see some noise artifact at the shadow borders. I tried a blur pass on it, but the result looked even more ugly.

  • Kai

    Looks great! At least on that screenshot, I don’t really mind the noise artefacts all that much.